Koji Igarashi likes to apologize.
We're sitting in a private room, and Igarashi (the man shepherding Konami's Castlevania franchise), is having a hard time with his own game. He's showing off Castlevania: Dracula X Chronicles for the PSP, and he's doing pretty well, but is still unnerved whenever his character in the game dies.
"I'm a terrible gamer, don't you think?" he asks me through his translator. When I suggest that he's not bad, and that maybe the game's difficulty hasn't been tuned yet, he says, "Maybe I am too old."
Self-deprecation and apologies for the unfinished state of his video game aside, Igarashi is a pretty neat guy to talk with, even if a lot of stuff gets lost in the translation. When I asked him about the changes he's made to the Castlevania timeline, I got a 20-minute explanation in Japanese and three sentences in English from the translator that boiled down to, "the story in Castlevania Legends makes no sense."