LucasArts announced Fracture yesterday, a cool, new third-person shooter where you can actually deform the gameplay world to create huge hills and depressions to create cover, solve puzzles, etc. The game sets up a war between the Eastern and Western parts of the United States, after global warming has done its evil best to cut the country in two. You'll play as Mason Briggs, an Easterner who can huck grenades to raise or lower the ground to gain access to new game areas, to create cover, and do all manner of neat stuff. And there's futuristic weaponry such as a gun that shoots ricochet bullets, and a grenade that creates a killer vortex, and a gun that shoots—and I am not making this up—huge boulders to crush foes. "There will be a lot of ways to kill people [in Fracture]," LucasArts' president Jim Ward said when he unveiled the game to the press. Fracture will be out sometime in 2008 for PlayStation 3 and Xbox 360.